Moon Cheeser
Devlog
- July 08, 2017 by Ludonauta1#gamedev, #godot engine, #game design, #gui, #GUI, #UI, #game developmentGodot's GUI Godot Engine provides a built-in GUI system which can automatically rearrange , resize and rescale Control Nodes by using Container Nodes . We can have a lot of fun trying to understand... Continue reading
- June 23, 2017 by Ludonauta#redesign, #new game, #moon cheeser, #infinity runner, #mobileHello there! This month I started to rework Moon Cheeser in order to make it more fun and enjoyable. There are a bunch of new features and mechanics, and the original game became more like a prototype... Continue reading