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Godot Adventure Essentials

Godot Adventure Essentials

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Devlog

  • Quest System: Adding Purpose to Player Adventures
    July 13, 2025 by Ludonauta
    3
    We've just reached a significant milestone in our course: implementing a robust Quest System . This system is crucial for guiding players through meaningful experiences and giving them clear objective... Continue reading
  • QuestContainer: The Heart of Your Quest System
    July 08, 2025 by Ludonauta
    3
    Today, we're diving deep into the QuestContainer class the core component that manages all quests in our game. What's in this update Introduction to the QuestContainer class and its purpose Implementa... Continue reading
  • Quest System Update: New Chapter Released!
    June 30, 2025 by Ludonauta
    3
    I'm excited to announce the release of our latest chapter in the Godot Adventure Essentials course! This update focuses on building a comprehensive quest system that will guide players through your ga... Continue reading
  • Dialogue System Update: Adding Communication to Your Game
    June 25, 2025 by Ludonauta
    4
    Godot Adventure Essentials Day 3 is available!! Throughout 2h of content, you will learn one of the most crucial systems in our game: the Dialogue System . This powerful set of tools allows your chara... Continue reading
  • Day 1: Interaction System is up!
    June 03, 2025 by Ludonauta
    5
    #release
    I’m excited to announce the release of our first chapter in the Godot Adventure Essentials course! This chapter focuses on building one of the five fundamental systems for adventure games: the Inter... Continue reading
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