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A downloadable course

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Beyond development

Expanding on the Platformer Essentials Cookbook, this course focuses on applying game design fundamentals and techniques to a concrete Godot Engine 4.7 project.

Making a game is easier than ever nowadays, but making good games became harder. AI can now solve nearly any technical aspect of making a game: from coding (like Claude) to art (with Midjourney).

But there's something AI doesn't have: direction. An AI can't understand how to pace a game, the rhythm of a level, and how humans react to incentives placed in a game.

AI can't feel, you can. And this course will help you make Platformer games that feel great.

What You'll Learn

  • Fundamentals of platformer game mechanics
  • Essential coding practices using Godot Engine 4.x
  • Level design and gameplay balancing
  • Tips and tricks for polishing your game

For that we are going to integrate all these gameplay elements into a holistic Platformer game:

By the end of the course, you will not only have the Essential Godot template to make platformers, but you will also understand how each system compounds into gameplay.

Course Highlights

  • Game design principles and fundamentals
  • Step-by-step tutorials
  • Note-taking and personalized interface
  • Practical exercises and assignments
  • Starting and final project files

Purchase

Pre-order Now
On Sale!
40% Off
$49.99 $29.99 USD or more

In order to download this course you must purchase it at or above the minimum price of $29.99 USD. You will get access to the following files when they are released:

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