
Godot 2D Platformer Essentials Course
A downloadable course
Beyond development
Expanding on the Platformer Essentials Cookbook, this course focuses on applying game design fundamentals and techniques to a concrete Godot Engine 4.7 project.
Making a game is easier than ever nowadays, but making good games became harder. AI can now solve nearly any technical aspect of making a game: from coding (like Claude) to art (with Midjourney).
But there's something AI doesn't have: direction. An AI can't understand how to pace a game, the rhythm of a level, and how humans react to incentives placed in a game.
AI can't feel, you can. And this course will help you make Platformer games that feel great.
What You'll Learn
- Fundamentals of platformer game mechanics
- Essential coding practices using Godot Engine 4.x
- Level design and gameplay balancing
- Tips and tricks for polishing your game
For that we are going to integrate all these gameplay elements into a holistic Platformer game:
By the end of the course, you will not only have the Essential Godot template to make platformers, but you will also understand how each system compounds into gameplay.
Course Highlights
- Game design principles and fundamentals
- Step-by-step tutorials
- Note-taking and personalized interface
- Practical exercises and assignments
- Starting and final project files
| Updated | 3 days ago |
| Published | 13 days ago |
| Status | In development |
| Author | Ludonauta |
| Genre | Platformer, Educational |
| Made with | Godot |
| Tags | 2D, course, Fantasy, flat-shading, Godot, Itch Funding, Sci-fi, Space |
| Code license | Unlicense |
| Asset license | Creative Commons Zero v1.0 Universal |
| Average session | A few hours |
| Languages | English, Portuguese (Brazil) |
| Links | Patreon |
| Content | No generative AI was used |
Purchase
In order to download this course you must purchase it at or above the minimum price of $29.99 USD. You will get access to the following files when they are released:





