
Making content to help indies ship their dream games.
A collection of Gameplay Elements implemented in Godot Engine. A gameplay element is a design decision that contributes to one of the three gameplay dimensions: 🔴 Action : elements test the players’ ability to react in real time to gam...
In Precision Platformers such as Mega Man X, Celeste, and Hollow Knight, the signature is tight controls that allow the character to maneuver the world with precision. The Precision Platforming + Environmental Hazards + Pick-up Score Tokens...
Looking to make a Shoot'm Up game? In Shoot'm Ups ( Shoot them Up , or Shmups ) the Signature Gameplay consists of shooting enemies and destructible objects while dodging hazards (including enemies' bullets). The Input-aligned movement + Fa...